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Richard Neff
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DemolisherFX
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Rewolf
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BadMonkey
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Shane 'Fishman' Sherman
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Michael N. Meadows
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Michael N. Meadows
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Richard Neff
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Joel Caesar
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James Parkman
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GrrandMaMa
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BadMonkey
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Shane 'Fishman' Sherman
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Shane 'Fishman' Sherman
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Shane 'Fishman' Sherman
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Joel Caesar
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GrrandMaMa
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Joel Caesar
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CaSaN0va
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CaSaN0va
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ammo_bullets
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ammo for the machine gun and chaingun
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ammo_cells
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ammo for the hyperblaster and BFG
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ammo_grenades
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ammo for the grenade launcher and hand grenades
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ammo_rockets
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ammo for the rocket launcher
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ammo_shells
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ammo for the single barrel and double barrel shotgun
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ammo_slugs
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ammo for the railgun
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func_conveyor
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Useless, If you want a conveyor use a func_train.
This entity is NEVER used in quake2
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func_group
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Not used in the game. Only used in qed4 for grouping
brushes.
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info_player_coop
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Where a player is spawned in a cooperative game.
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info_player_deathmatch
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Where a player is spawned in a deathmatch game.
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info_player_start
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Where a player is spawned in a Single Player game.
(It's also recommended to place one in your DM map to prevent a crash
when the map is loaded in SP.)
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item_adrenaline
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This slightly increases your health permanently.
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item_ancient_head
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John Carmacks head. Adds 2 to max health
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item_armor_body
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adds 100 to armor
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item_armor_combat
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adds 50 to armor
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item_armor_jacket
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adds 25 to armor
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item_armor_shard
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adds 2 to your armor
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item_bandolier
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Increases your carrying capacity for all ammunition
except grenades and rockets.
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item_breather
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This provides oxygen when submerged in liquids.
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item_enviro
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This provides protection from harmful fluids.
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item_health
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heals 10 hitpoints
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item_health_large
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heals 25 hitpoints
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item_health_mega
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heals 100 hitpoints
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item_health_small
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Heals 2 hitpoints
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item_invulnerability
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renders you temporarily indestructible.
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item_pack
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This allows you to carry more ammo on your back.
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item_power_screen
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Gives you 200 armor towards energy weapons
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item_power_shield
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provides improved protection against energy weapons.
While it is being used, it drains energy from your cells when damaged.
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item_quad
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temporarily multiplies all your weapons' strengths
by four
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item_silencer
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silences the discharge of any weapon.
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misc_explobox
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Those barrels that are pushable and explode when shot.
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This entity is broken, use the Jorg instead | |
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target_actor
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Not implemented. The code is incomplete
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weapon_bfg
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Most powerful weapon. Takes ammo_cells
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weapon_chaingun
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wastes lots of ammo_bullets
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weapon_grenadelauncher
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takes ammo_grenades
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weapon_hyperblaster
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Very good weapon that takes ammo_cells
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weapon_machinegun
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Takes ammo_bullets
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weapon_railgun
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Slow firing powerful gun that takes ammo_slugs
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weapon_rocketlauncher
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Takes ammo_rockets
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weapon_shotgun
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2nd gun that takes ammo_shells
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weapon_supershotgun
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Awesome weapon that takes ammo_shells. shoots 2 at
a time
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